- #BLENDER 3D ANIMATION NOT PLAYING HOW TO#
- #BLENDER 3D ANIMATION NOT PLAYING SOFTWARE#
- #BLENDER 3D ANIMATION NOT PLAYING LICENSE#
Designing good material is an art in itself. it will look like plastic but with additional indirect illumination. If your material are designed like plastic, then they will look like plastic without or with radiosity. Radiosity will add indirect illumination to your renders but it will not improve a poorly designed material. It is the result of poorly setup materials. This "plastic" look you mention is not intrinsic to A:M renderer. Maybe you will then opt for a non-radiosity render but with well thought out materials and lighting. Radiosity is nice but there is a price to pay. In general radiosity for animation requires quite expensive settings, which translates into long render times because of the required indirect illumination consistency between frames.
Just to get a feeling of the time required to render a frame of radiosity and the radiosity effect in an animated sequence. Since radiosity seems to be essential for your project, before you invest a lot of time learning either animation or radiosity one after the other sequentially, I recommend you setup a very simple animation, say a moving cube inside a room, setup radiosity in this room and render a few seconds of animation. so then i have to learn to make animation ^^ and radiosity after some years i think. the fact is this kind of render is plastic for me and can be used in a weird proposal. but the fact is AM without radiosity is strange in render. Yes the render of blender is pretty cool. To summarise, I'd say go Blender and keep your A:M 2006 around for specialised uses. Regarding interoperability, A:M really expects you to go all in and doesn't happily act as part of a foreign pipeline, whereas Blender imports and exports a load of formats and you only need to know a smattering of Python to implement support for more. So if lack of decent animation layering/mixing tools has been keeping you away from Blender, that's no longer the case.Ī:M's neat pose system has no counterpart in Blender, but you can emulate it with the same NLA tools, and that would actually be more reliable, because poses don't mix too well with direct manipulation of curves. Blender used to lag far behind in this department, but in the latest release it actually made a huge leap forward, and the coming version (2.75) builds on that further.īlender's nonlinear animation editor is now roughly on a par with A:M's choreography feature-wise (but of course the implementations are totally different).
#BLENDER 3D ANIMATION NOT PLAYING LICENSE#
I'll be honest when I first bought a license I wasn't expecting much for the price point, but I was more than happy to find a very capable bit of kit that has never ceased to surprise me as to what it can achieve.Īnimation:Master has very powerful nonlinear animation tools in its choreography mode. I've found the community to be very supportive of one another and criticism is only ever from a constructive stand point. The forums here are a great place for information and support. I picked it up back in 2010 and from mostly just playing around with it I became pretty competent.
#BLENDER 3D ANIMATION NOT PLAYING SOFTWARE#
It does have the advantage of being free though, so there's no reason not to download it and have it on your computer should you ever find the time to learn it.Ī:M is in my opinion the easiest to learn 3D software available. I'd go on record and say Blender is not a software package you can play around with and self learn. I personally found it very cumbersome as a beginner and it has an incredibly steep learning curve, there are lots of tutorials on the web for learning blender and you're definitely going to need to go through them.
#BLENDER 3D ANIMATION NOT PLAYING HOW TO#
From personal experience I'd say Blender is a powerful and probably wonderful piece of software for those who are willing to dedicate time to learning how to use it.